Each dungeon has its own enemy pool, a unique boss, and exclusive gear rewards. Defeat the boss to unlock infinite Elite mode.
The gateway dungeon. Stone Golems and Cave Bats guard the tunnel depths. The Cave Warden boss uses high defense to negate low gear scores — your first real gear check.
Rotting villagers and cursed militia swarm in waves. The Baron of Rot has a high attack power that punishes low armor. The Rotguild gear set drops here.
Spectral knights and wraith mages guard the royal tombs. The Crypt Sovereign hits hard and fast — high gear scores are mandatory. The Shroud set drops here.
Dragonkin and Elite Drakes patrol scorched peaks. The Elder Wyrm is a true boss fight — massive health, high threshold, and the Wyrmscale gear set as its exclusive drop.
Arcane constructs and Void Sentinels guard forgotten magic. The Dungeon Archon uses magic-type attacks that punish low magic resist. The Archon gear set drops here.
Storm elementals and Glacial shades clash inside a dimensional tear. A dual-boss encounter — the Stormcaller and Frost Sovereign must be defeated in sequence. Unique ring and pendant drops.
Corrupted treants and Forest Wardens protect the ancient heart. The Forest Sovereign has the highest health pool of any non-Abyss boss. The ForestSov gear set drops here.
Ruins Orcs and Oracle constructs guard the sunken throne. The Ruins Oracle is a precision fight — its attack threshold requires your highest gear before engaging. The RuinsOrc set drops here.
After conquering the dungeons, the true endgame begins. The Abyss is an infinite scaling gauntlet with exclusive gear, no floor ceiling, and a leaderboard tracking how deep you've fallen.
Learn About the Abyss →